In spring 2006 I worked in a team of four analysts to evaluate the overall user experience of BlueStream, a digital media asset repository system built at the University of Michigan. We were brought into the project to help the project developers and director better understand their audience's technical expertise and needs, and to uncover major usability issues that may limit the adoption of the application across the University.
During the three month project engagement, the team conducted a variety of qualitative and quantitative research:
Generalized transition network
Stakeholder and user interviews
Surveys
Competitive analysis
Heuristic and visual evaluation
Usability test
The following sample deliverables were part of the complete set of materials my team developed during our research with BlueStream. All deliverables are in PDF format.